﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace LostHobbits.Input
{
    interface IInputService 
    {
        byte LastCommand { get; set; }        

        /// <summary>
        /// Registers the object to the game service container.
        /// </summary>
        void RegisterService(Game game);

        /// <summary>
        /// Reads a command from input device. Stored in LastCommand.
        /// </summary>
        void ReadInput();
        
    }
}
